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Bugs
Dec 7, 2010 22:36:54 GMT 1
Post by max on Dec 7, 2010 22:36:54 GMT 1
If you think you've encountered a bug, please post here. A thorough explanation of the bug is appreciated.
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Bugs
Dec 7, 2010 22:47:27 GMT 1
Post by Boe!Man on Dec 7, 2010 22:47:27 GMT 1
Whenever a human with the M4 gets killed he'll be respawned as a zombie (as everyone), however, the M4 icon doesn't disappear on it's head.
Encountered on the RPM Zombies server with .78 as client.
Oh and, even though you know it already, some clients are respawned with just a knife (not a shotgun).
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Bugs
Dec 8, 2010 8:03:14 GMT 1
Post by reality on Dec 8, 2010 8:03:14 GMT 1
I was playing yesterday zombies with some guys and I were a zombie. I killed every one so the next round again I got forceteamed to the zombies. This was repeating like 3/4 times. Idk if its a bug but each round theres has to be a new zombie.
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Bugs
Dec 8, 2010 8:14:21 GMT 1
Post by Charlie on Dec 8, 2010 8:14:21 GMT 1
I was playing yesterday zombies with some guys and I were a zombie. I killed every one so the next round again I got forceteamed to the zombies. This was repeating like 3/4 times. Idk if its a bug but each round theres has to be a new zombie. Yes, the first human you kill should spawn as the first zombie next round. Sounds like a bug unless max feels differently. Thanks for reporting.
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Bugs
Dec 8, 2010 12:09:30 GMT 1
Post by max on Dec 8, 2010 12:09:30 GMT 1
First of all, thank you for your bug reports. Whenever a human with the M4 gets killed he'll be respawned as a zombie (as everyone), however, the M4 icon doesn't disappear on it's head. Encountered on the RPM Zombies server with .78 as client. Oh and, even though you know it already, some clients are respawned with just a knife (not a shotgun). I think the M4 bug happens occasionally (this bug happened in H&S as well). The weapon location is not set properly by the server. Not sure when this happens. Spawning without a shotgun happens for two reasons: - You get spawnkilled and respawn immediately. Adding more spawnpoints is needed for each map. - You join the team after the round has already started. I don't want to give everybody who joins the team a shotgun automatically. This can cause abuse (join humans, drop shotgun ammo; join spec; join humans and get a new shotgun). To prevent this I give the weapons only at the start of the round. This also applies to the zombie armor. I was playing yesterday zombies with some guys and I were a zombie. I killed every one so the next round again I got forceteamed to the zombies. This was repeating like 3/4 times. Idk if its a bug but each round theres has to be a new zombie. I only store the first human who dies (not the second, third, fourth etc). If this human disconnects or joins spectators, the server does not remember any other humans who died. In this case the server will choose a random player among zombies and humans. This means that you have been fairly unlucky. I guess I could store the second, third, fourth etc humans who died. Then, when the first dead human leaves the server, it can pick the second human who died (instead of choosing a random player).
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Bugs
Dec 8, 2010 13:55:06 GMT 1
Post by makeveli on Dec 8, 2010 13:55:06 GMT 1
First of all, thank you for your bug reports. I only store the first human who dies (not the second, third, fourth etc). If this human disconnects or joins spectators, the server does not remember any other humans who died. In this case the server will choose a random player among zombies and humans. This means that you have been fairly unlucky. I guess I could store the second, third, fourth etc humans who died. Then, when the first dead human leaves the server, it can pick the second human who died (instead of choosing a random player). That'll be nice. It's very unfair when you get randomly eventeamed. But does this also incluedes that admins on the server can be eventeamed? I find it very unfair (On hide&seek for now) that only regular players can be eventeamed and admins can't.
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Bugs
Dec 8, 2010 16:51:35 GMT 1
Post by Charlie on Dec 8, 2010 16:51:35 GMT 1
- Shotty is still not given to all humans at the start of a new round even though I fixed the map spawns. This happens to a lot almost every round. Others can confirm it.
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Bugs
Dec 8, 2010 17:02:38 GMT 1
Post by Mario on Dec 8, 2010 17:02:38 GMT 1
- in Finca some players started stucked with a black screen. Even respawning them didn't help. Spawnpoints should be fixed here. Shottybug still isn't fixed aswell.
Many people think extra ammo for Zombies is needed, however I doubt this. We can make a poll about this.
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Bugs
Dec 8, 2010 17:48:42 GMT 1
Post by max on Dec 8, 2010 17:48:42 GMT 1
That'll be nice. It's very unfair when you get randomly eventeamed. But does this also incluedes that admins on the server can be eventeamed? I find it very unfair (On hide&seek for now) that only regular players can be eventeamed and admins can't. Admins currently don't have a special status, they can be eventeamed as well. - Shotty is still not given to all humans at the start of a new round even though I fixed the map spawns. This happens to a lot almost every round. Others can confirm it. Right, I'll try to find out why this happens. - in Finca some players started stucked with a black screen. Even respawning them didn't help. Spawnpoints should be fixed here. Shottybug still isn't fixed aswell. Many people think extra ammo for Zombies is needed, however I doubt this. We can make a poll about this. It's Carls job to fix the spawnpoints Did you mean extra ammo for humans (not zombies)? Due to the weapon drops there should be sufficient ammo to pick up. If this is not the case we can add 5 or 10 extra ammo, this simply needs testing.
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Bugs
Dec 8, 2010 17:53:54 GMT 1
Post by Charlie on Dec 8, 2010 17:53:54 GMT 1
Ye I'll fix the finca spawn points, I heard there was still a problem with those. Consider it done!
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Bugs
Dec 8, 2010 18:11:52 GMT 1
Post by ρωиɑɦ on Dec 8, 2010 18:11:52 GMT 1
fix the shotgun thing. I got 5 rounds in a row without shotgun without RS me or killing me in spawn.
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Bugs
Dec 8, 2010 18:23:14 GMT 1
Post by firestarter on Dec 8, 2010 18:23:14 GMT 1
i got 7 round in a row without shotty in mp_raven
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faruk
Rank: Private
Posts: 12
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Bugs
Dec 8, 2010 18:23:40 GMT 1
Post by faruk on Dec 8, 2010 18:23:40 GMT 1
The telefrag is annoying, I had survives 2 rounds in a row, and I needed to get "the sniper" or "the m4" but i got telefragged and didn't have anything then a knive..
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Bugs
Dec 8, 2010 18:30:08 GMT 1
Post by Charlie on Dec 8, 2010 18:30:08 GMT 1
Ye max please fix the shotty bug asap, try to find out why because we honestly don't know what's causing it.
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Bugs
Dec 8, 2010 18:35:32 GMT 1
Post by ~Thunder~ on Dec 8, 2010 18:35:32 GMT 1
You Should add some more spawns because it sucks when you are telefragged and admins have too respawn you much times and when you are respawned the zombies are with you than you are an zombie that sucks! but, there is a new record of players in the new: RPM zombies. Good Job Charlie&Max ;)you've maked an new gamemode and it rocks! rpm is back to the top! Watch out Xtreme! greetzzz, ~thunder~
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Bugs
Dec 8, 2010 18:39:49 GMT 1
Post by ~Thunder~ on Dec 8, 2010 18:39:49 GMT 1
But i guess you need to add more shotguns so everyone has one and i have an idea: the more kills you make in a round, the better guns you get like: pistol, shotgun, m4, m60, rpg like that charlie, that would be nice and can u fix the lag problems because when there are uhh: 30 people in a map it laggs like hell!!! Please fix this problem or reduce the ammount of players in a map
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Bugs
Dec 9, 2010 11:30:43 GMT 1
Post by max on Dec 9, 2010 11:30:43 GMT 1
I have this idea to fix the shotgun bug. I'll simply distribute the shotguns 20 seconds after the round has started. This way, I can also make auto-respawn the first 20 seconds to solve the spawn killing problem. Good solution?
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Bugs
Dec 9, 2010 13:28:44 GMT 1
Post by Mario on Dec 9, 2010 13:28:44 GMT 1
Charlie, spawnpoints in Kam2 need to be fixed aswell!
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Bugs
Dec 9, 2010 14:03:33 GMT 1
Post by Charlie on Dec 9, 2010 14:03:33 GMT 1
I have this idea to fix the shotgun bug. I'll simply distribute the shotguns 20 seconds after the round has started. This way, I can also make auto-respawn the first 20 seconds to solve the spawn killing problem. Good solution? Ye.
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Bugs
Dec 9, 2010 14:47:00 GMT 1
Post by ρωиɑɦ on Dec 9, 2010 14:47:00 GMT 1
I think the respawns should be fixed at all maps
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