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Post by max on Jun 26, 2008 1:17:46 GMT 1
The updates I have made:
-M4 weapon for hiders. It will be given to a random hider at the start of the round. Normal bullets stun, with the rockets you can spawn a cage for 10 seconds to trap a seeker. -MDN grenades for seekers. Every seeker will get some at the start of the round. At explosion, this grenade will spawn a box for 20 seconds to allow boosts. -Briefcase for seekers. At the start of the round, the briefcase will spawn at the hiders. The seeker who carries the briefcase will knife 2x faster than normal.
I hope you like these updates. Please leave your feedback and please let me know if you find the new weapons too powerful. If they are, the ammo should be decreased.
I will stop adding new features for now. Too many new things will confuse players.
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Post by Charlie on Jun 26, 2008 1:51:09 GMT 1
Newest updates have been well made. Please report to me or Max if you happen to find any bugs around these new features, and we hope you enjoy the gaming much more now (h) Maybe the MDN ammo could be decreased!
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Post by max on Jun 26, 2008 2:17:00 GMT 1
Newest updates have been well made. Please report to me or Max if you happen to find any bugs around these new features, and we hope you enjoy the gaming much more now (h) Maybe the MDN ammo could be decreased! The ammo has been decreased. MDN now has 2 ammo. M4 has 2 normal bullets and 3 rockets. The weapons should be more balanced now.
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Post by baker on Jun 26, 2008 3:29:05 GMT 1
Nice Updates max - Max FTW (H)
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Post by Mario on Jun 26, 2008 9:50:37 GMT 1
This is nice indeed, like the Case & mines for seekers! Pro!
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Post by onslaught on Jun 26, 2008 11:10:53 GMT 1
Nice updates, I really enjoy being able to knife 2 times faster ^.^
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Aspire
Rank: Sergeant
Posts: 30
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Post by Aspire on Jun 26, 2008 11:33:54 GMT 1
i geuss the M4 need a sign if its dropped (like the RPG fireworks)
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Post by brotch on Jun 26, 2008 13:22:24 GMT 1
ye and the new nades rock for sure!!! It is really cool that you can boost yourself.
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Post by Charlie on Jun 26, 2008 16:17:49 GMT 1
i geuss the M4 need a sign if its dropped (like the RPG fireworks) That lies in our next update , we will make a blue flare/fireworks.
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Post by max on Jun 26, 2008 20:34:25 GMT 1
i geuss the M4 need a sign if its dropped (like the RPG fireworks) Fixed! RPG will shoot a red flare every 2 seconds when dropped, the M4 will shoot a blue flare every 2 seconds.
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Post by senses on Jun 26, 2008 21:05:22 GMT 1
Nice max (Y) it will make it much more fun
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Post by benj on Jun 26, 2008 21:34:31 GMT 1
Gj max
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Post by accessdenied on Jun 28, 2008 6:07:47 GMT 1
no soz guys i dont agree i think the new updates have ruend the game. theres just to much! It has become too serious e.g. the m4 when there is only 1 seeker ITS BLOODY ANNOYING hardly any one wants to seek anymore, but year i guess it was a good idea, and it was well made.
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Post by Mario on Jun 28, 2008 15:17:50 GMT 1
I agree the m4 is boring, when only 1 seeker and 5 hiders for example. But it really owns in a full server, 5 seekers and 18 hiders!
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Post by benj on Jun 28, 2008 17:53:23 GMT 1
Actually, Access has a point, seeking will suck 1vs5 or something..
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Post by max on Jun 28, 2008 18:36:07 GMT 1
Fixed: - M4 will only be given if there are more than 10 players in the server (specs not counted) - There is now a briefcase in mp_pra1 - MDN bug fixed: it did not give you a nade back if you had 0 ammo and hit someone - M4 will be given to second best hider (this is possibly bugged and can cause server crashes, let me know if it does).
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Post by benj on Jun 28, 2008 19:49:00 GMT 1
Nice Max
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Post by nieksmit001 on Jun 28, 2008 21:32:09 GMT 1
master pro i you can find this out but i dont like the seeker boost things
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Post by Charlie on Jun 30, 2008 19:08:02 GMT 1
- Topic moved from Information to Hide&Seek board
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Post by max on Jul 8, 2008 2:35:06 GMT 1
I got some questions about when the M4 is added to the server. It is added when the red team + the blue team together have more than 10 players.
I got complaints about the winner of the map. If people had same kills and deaths, a random winner would be chosen, which people didn't like. So I added something new. At the end of the map, if the highest score is tied, the players with the highest score will battle. This battle is done in a cage with AK stabbing. The winner of this battle will win the map.
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