- Humans spawn separately at different points on every map.
- Add "bear trap" mines. I saw this feature in Cops&Robbers and I think it would be something cool to use at Zombies. Basically if a zombie walks over the mine, a "bear trap" will trigger and cage all the zombies in proximity (for ~10 seconds).
- Zombies should not telefrag each other or humans.
- Sniper wars instead of whip wars or AK wars.
- What about giving out another "round winner" reward. Last survivor gets the force field, the second to last survivor would get a nade that would make him/her invisible for 10-20 seconds. This would be perfect in situations where you get chased by many zombies.
- Either remove highscores from the end of the map OR add two scoretables - most points and most wins. Many keep abusing zombie-human teamwork to get 200-point highscores which is really annoying.
"If you don't stand for something, you'll fall for anything."