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Post by xyz on Jun 25, 2009 12:45:21 GMT 1
when u throw a knife on a wall or something u can jump on it and climb up it..
probably not to hard to do actually max im thinking about doing this also
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Post by Charlie on Jun 25, 2009 14:01:35 GMT 1
o.O
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Post by xyz on Jun 25, 2009 15:20:29 GMT 1
to max: g_missile.c
if (!( G_IsClientToCloseToKnife(ent->r.currentOrigin,100) )) {
tent = G_Spawn(); tent->r.contents = CONTENTS_SOLID; VectorCopy(tent->s.angles, pickupEnt->s.apos.trBase); G_SetOrigin(tent,pickupEnt->r.currentOrigin);
tent->nextthink = level.time + 10000; tent->think = G_FreeEntity;
VectorSet (tent->r.mins, -ITEM_RADIUS, -ITEM_RADIUS, -ITEM_RADIUS); VectorSet (tent->r.maxs, ITEM_RADIUS, ITEM_RADIUS, ITEM_RADIUS); trap_LinkEntity(tent); }
that goes in g_missileimpact inside the pickupent knife bit
also need this
gentity_t* G_IsClientToCloseToKnife ( vec3_t origin, float radius) { int i;
for ( i = 0; i < level.numConnectedClients; i ++ ) { gentity_t* other = &g_entities[ level.sortedClients ]; vec3_t diff;
if ( other->client->pers.connected != CON_CONNECTED ) { continue; }
if ( G_IsClientSpectating ( other->client ) || G_IsClientDead ( other->client ) ) { continue; }
// See if this client is close enough to yell sniper VectorSubtract ( other->r.currentOrigin, origin, diff ); if ( VectorLengthSquared ( diff ) < radius * radius ) { return other; } }
return NULL; }
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Post by Lilium on Jun 25, 2009 15:23:58 GMT 1
Thats a pretty good idea, but with hiders +1, and seekers +1 (the tele-nade) wont have it desired effect, adding an advantage for the seekers.
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Post by Charlie on Jun 25, 2009 16:09:22 GMT 1
I didn't like this idea at all.
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Post by xyz on Jun 25, 2009 16:56:31 GMT 1
Its not a teleport..
it just makes ur knifes which stick in the wall 'standonable'
so you can climb a wall by throwing knifes up it then climbin on the knifes lol.. its actually pretty leet.. we played it on our server.
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Post by Lilium on Jun 25, 2009 19:00:38 GMT 1
Well, if you could turn 5 knives into one standable knife... You now have a great advantage for the seekers,...
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Post by xyz on Jun 26, 2009 0:56:59 GMT 1
when u jump on ur knife u pick it back up.. then the wall knife dispears after 10 secs
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Post by Azote on Jun 26, 2009 7:23:20 GMT 1
You could almost go over the wall near red spawn at finca with 5 knives :/
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Post by Charlie on Jun 26, 2009 7:31:20 GMT 1
Yeah, it would be too easy to "climb" up on high walls and roof tops to boost yourself up. Doesn't matter if the feature is given tords Hiders or Seekers, it would be the same lame advantage, sorry but that's why I refuse to like this idea. What about to the old fashion way of just boosting normally, or with boxes?
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Post by xyz on Jun 26, 2009 11:52:23 GMT 1
box boost is the same really?
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Post by Charlie on Jun 26, 2009 11:58:58 GMT 1
They don't need anything else then? lol
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Post by Lilium on Jun 26, 2009 12:37:50 GMT 1
wow xyz u really love the hiders
You give them infinite boxes, and they get their knife back when walking on it. Whats new, boost someone and you get 10 respawns?
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Post by usdrama on Jun 26, 2009 15:55:01 GMT 1
Shut up Lilium, he's just suggesting idea's dont fucking post meaningless stuff
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Post by Alicia Bone on Jun 26, 2009 17:48:06 GMT 1
lol actually its a nice idea
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Post by Lilium on Jun 26, 2009 18:51:45 GMT 1
Shut up Lilium, he's just suggesting idea's dont fucking post meaningless stuff Jesus fucking christ, get ur act together - ever heard of constructive criticism, I only give my fucking opinion, Charlie says the same, in other words - why don't you tell him. Jesus, seriously.
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Post by usdrama on Jun 26, 2009 19:29:09 GMT 1
Shut up Lilium, he's just suggesting idea's dont fucking post meaningless stuff Jesus fucking christ, get ur act together - ever heard of constructive criticism, I only give my fucking opinion, Charlie says the same, in other words - why don't you tell him. Jesus, seriously. where did you find those words..? google..? Do you even know what that means..? Your bashing his idea by being an asshole. Positive feedback would mean you telling him how he could have done it better and not fucking whine about it by saying WOW whats next infinite respawns? If you think thats constructive criticism you might aswell keep it to yourself..
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Post by Charlie on Jun 26, 2009 19:44:04 GMT 1
lol.
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Post by Lilium on Jun 26, 2009 20:30:48 GMT 1
Read my earlier posts Dramaqueen
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Post by xyz on Jun 27, 2009 2:18:49 GMT 1
lol Anyhow, we done it on our server, and it actually works well and its pretty balanced. As hiders get less knifes than seekers.. Also, if hider is in a real hard spot and seeker has no way of boosting to it he can use knife to get there.. You should seriously try this on your server for a day or so, i know u'd like it and keep it
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