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Post by Sami on Dec 28, 2009 8:32:15 GMT 1
WTF at that video Boe!man. Your fps is pretty far like my fps (1-45) but You can reach the 333 jumps Would it be a hack if I got my fps increased into 125?
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Post by max on Dec 28, 2009 14:37:38 GMT 1
www.youtube.com/watch?v=Xw0lqR4dUZMSimply add a new command (e.g., g_disable333 or whatever) and link it to the pmove_fixed cmd. Even if you do go through with this, I'd suggest you lock the Cvar range of Pmove/the new cmd from 0 to 1. Btw, I'm not even sure if this pmove_fixed command server-side is making people lean faster at all.. I know it does client-side. Find that out on your own. And Riper, I wasn't talking about how I do 333, I was talking about a simple fix that 'disables' it, so users can't even make 333 jumps at all. The pmove_fixed CVAR is a client side CVAR and therefore impossible to change server side. In the RPM 0.78 client side mod I've made it a cheat CVAR, so that it is 0 at all times.
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Post by Boe!Man on Dec 30, 2009 16:15:21 GMT 1
In g_main.c: { &pmove_fixed, "pmove_fixed", "1", CVAR_SYSTEMINFO, 0.0, 0.0, 0, qfalse},
This actually sets pmove_fixed on the server, and automatically 'disables' 333.
You do realize this actually gives non-users of your client side mod an advantage, because they can change the value of the pmove_fixed cvar.
Oh and Sami, that's not 1-45 FPS. xD It's actually 333 (look in the top) but I used some crappy desktop recorder, thus it looks like shit.
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Post by max on Dec 30, 2009 20:17:21 GMT 1
Perhaps you're right, I have not tested it. Looking at the code in g_active.c it seems like you're wrong though. Using pmove_fixed is considered a cheat and hence I've disabled it in the mod.
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Post by Azote on Jan 4, 2010 4:56:18 GMT 1
Turning pmove on in the server will result that everyone jumps as if they had 125 fps, wether they have 20, 125 or 333 (and that is why your 333 jumps then fail), but this changes the game a lot, makes jumps very easy even if you reached 125 anyway, not a very good idea to put it on IMO.
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Post by Boe!Man on Jan 5, 2010 21:55:44 GMT 1
If they all 'have' 125 FPS, isn't that more fair against all other players? Just my two cents.
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Post by Azote on Jan 5, 2010 21:58:27 GMT 1
Yeah, but it makes it somehow very different from normal speed and gravity
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Post by Boe!Man on Jan 6, 2010 15:39:31 GMT 1
I understand how this might affect the gravity, but the speed? I did have to adjust my jumps a little bit, but after 5 minutes that went fine.
Well either way you don't have to use it, it's just one method for more fair gameplay, the more players equal, the better.
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Post by Nico on Jan 6, 2010 21:28:32 GMT 1
333? That's old shit, Im using 2222 FPS hack
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