|
Post by ShineX on Dec 9, 2010 14:40:23 GMT 1
Slizer, Yeah sounds all good, maybe there should be a timelimit before the human gets totally infected. Like in realistic, it takes long before virus gets in blood. Ok, so, Zombie gets Human, Human stays there (frozen(just like a seeker before seeker release)) for about 10 seconds, there team mate can go heal them by touching them or slicing them 5 times to remove virus or something. In my opinion this idea sounds awesome. Just hope it's possible
|
|
|
Post by derocketsl on Dec 9, 2010 17:06:11 GMT 1
Been playing it for ~5min now. M4 seems WAY overpowered, im getting shot by jst 5-6 bullets or so.
|
|
|
Post by Nico on Dec 9, 2010 17:54:22 GMT 1
Maybe new maps? Col7 > Maybe block the mountains, so the humans are going to protect with each others the roofs etc. hos1 > Small map, but you have a building, all humans go inside and can boost or what ever so you have some good places to protect. finca1 > Good map with some houses where you can run in and roof where you can walk up, everything is easy to reach with 2/3 zombies. finca2 > I play this map sometimes @ aT, its kinda funny, one big house, with much rooms and not big map with only 1 boost place, kinda realistic either Just some maps
|
|
|
Post by sopho on Dec 9, 2010 18:37:07 GMT 1
add 'Auto-eventeams'
|
|
|
Post by sopho on Dec 9, 2010 19:59:29 GMT 1
+ make it possible to join zombies whenever you want + when there are more then 20 humans, there start 2 zombies + when you get killed (as human) by going lower you turn into a zombie
|
|
|
Post by Charlie on Dec 9, 2010 20:17:53 GMT 1
+ make it possible to join zombies whenever you want + when there are more then 20 humans, there start 2 zombies + when you get killed (as human) by going lower you turn into a zombie 1. This has been suggested by unlocking zombies once they are 3 or more. 2. 1 zombie has turned out just fine, even with 27 humans tbh. There are humans who rush the zombie, goes too close and gets killed. The first zombie also has armor protection. 3. This update would only involve 1 map > shop. Maybe considered as an unnecessary update. I don't know.
|
|
|
Post by Nico on Dec 9, 2010 21:02:57 GMT 1
3. This update would only involve 1 map > shop. Maybe considered as an unnecessary update. I don't know. And mp_hos1.
|
|
|
Post by Nico on Dec 9, 2010 22:03:26 GMT 1
maybe give more points for killing a zombie then surviving a round? this makes the game more fun and less camping. D:
|
|
|
Post by ρωиɑɦ on Dec 9, 2010 22:07:24 GMT 1
Carl check the best set for zombie mod: The respawn is at same place ( local ) after all time passed, and warn-virus ( 10 seconds ) pass.. A human between all the others become zombie.. then its much easier to expand virus.. After that you guys can add plus for humans and zombies . Then you don't make 2 respawn points... and only make to red team.. blue team is randomly choosed ... and becomes zombie like go hited.. between humans.. Thats why u guys need to aim to eachother
|
|
|
Post by makeveli on Dec 9, 2010 22:38:45 GMT 1
I think I have this great suggestion. I know many zombie's are annoyed about the amount of shotgun ammo which will block them from each jump. So I was thinking Hiders should earn there ammo by for example killing a zombie with a knive, surviving a round or something like that. It'll massifly increase the fun of being a zombie.
|
|
|
Post by Nico on Dec 9, 2010 22:40:24 GMT 1
I think I have this great suggestion. I know many zombie's are annoyed about the amount of shotgun ammo which will block them from each jump. So I was thinking Hiders should earn there ammo by for example killing a zombie with a knive, surviving a round or something like that. It'll massifly increase the fun of being a zombie. It's kinda impossible killing a zombie with a knife, because knife does low damage.
|
|
|
Post by max on Dec 9, 2010 22:51:40 GMT 1
+ make it possible to join zombies whenever you want + when there are more then 20 humans, there start 2 zombies + when you get killed (as human) by going lower you turn into a zombie 1. We will add this, but we want just 1 zombie to start. For example, if 3 players are connecting, 4 zombies would start the round. You probably don't want this to happen. Therefore, unlocking the team when there are 3 (or so) zombies (and then auto eventeams, to get all dead humans to zombies) could be a solution. From that point, all connecting players join zombies automatically. 2. Perhaps so, but like Carl said, zombie can still kill humans easily. 3. Agreed. But again -- like I explained above -- only when 3+ zombies. It's kinda impossible killing a zombie with a knife, because knife does low damage. Yes but we can increase the damage. I actually had the same thought a few days ago. Humans can start with knife, and zombies will drop weapons when they are killed (which can be picked up by humans of course).
|
|
|
Post by Nico on Dec 9, 2010 23:08:22 GMT 1
+ make it possible to join zombies whenever you want + when there are more then 20 humans, there start 2 zombies + when you get killed (as human) by going lower you turn into a zombie 1. We will add this, but we want just 1 zombie to start. For example, if 3 players are connecting, 4 zombies would start the round. You probably don't want this to happen. Therefore, unlocking the team when there are 3 (or so) zombies (and then auto eventeams, to get all dead humans to zombies) could be a solution. From that point, all connecting players join zombies automatically. 2. Perhaps so, but like Carl said, zombie can still kill humans easily. 3. Agreed. But again -- like I explained above -- only when 3+ zombies. It's kinda impossible killing a zombie with a knife, because knife does low damage. Yes but we can increase the damage. I actually had the same thought a few days ago. Humans can start with knife, and zombies will drop weapons when they are killed (which can be picked up by humans of course). But someone else can pick you weapon up then, or the killer just gets a weapon and dont need to pick it up? Edit: And I think if you first must slice them (not everyone is good at it), that more guys are going to camp instead of killing the zombies. And its very annoying if you have laggy zombies who are powerranging.. I think the shotgun is the best.
|
|
|
Post by reality on Dec 10, 2010 10:29:21 GMT 1
Max, can you add some mysterious sounds to the gametype. And about stunning suggestion: If you stun a zombie he runs slower for few seconds and you get a knife (max 5). If you throw the knife on the zombie there goes health off..
|
|
|
Post by ShineX on Dec 10, 2010 11:06:25 GMT 1
Nahh, that is just like H&S, we want something new and fresh, something different.
What about, when you stun a zombie more then 5 times you get a RPG? Then that would make more people stun, not hide.
|
|
|
Post by reality on Dec 10, 2010 11:08:03 GMT 1
Nahh, that is just like H&S, we want something new and fresh, something different. I dont care what for type of stun but what I want is that we can stun!!
|
|
|
Post by sopho on Dec 10, 2010 11:30:24 GMT 1
- for slizy: I think you should block this spot with a box becasue its almost implissble to get killed there, when zobmie tries to get there you can kill him very fast:
|
|
|
Post by undertaker on Dec 10, 2010 12:16:38 GMT 1
ye, i think that spot should be blocked too...
|
|
|
Post by Nico on Dec 10, 2010 12:44:38 GMT 1
Exactly, the most humans are running and hiding like @ H&S, but it is cooler if everyone wants to kill the zombies instead of run from them away.
|
|
|
Post by Charlie on Dec 10, 2010 13:03:27 GMT 1
- for slizy: I think you should block this spot with a box becasue its almost implissble to get killed there, when zobmie tries to get there you can kill him very fast: It's not that hard for zombies. When Ravo was hiding in there I almost got him instantly while he was trying to kill me. You just gotta know how to glitch in fast.
|
|